bringing design into the play of small press role-playing games on the UK convention scene
Set on the eve of the fall of Warsaw in World War II, it’s a rather harder-hitting affair than other of his games that I’m running. I’ve been wanting to play this game for ages but I can never get anyone to bite: hopefully the bigger pool of folk attending IndieCon means that I’ll finally get this one out of the station.
Like his games of Elizabethan revenge tragedy, Last Train Out Of Warsaw uses a repurposed version of Matthijs Holter’s Archipelago II framework. I’m keen to see how this GM’d take on Archipelago II works in comparison to the GM-ful and GM-less variations of it that I’ve played.